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02 December 2007

Blinded panopticon

Continuing the weekend’s brief examination of the more public aspects of operational tradecraft, we briefly wish to touch upon the growing phenomena of surveillance cameras in the UK.

The Ring of Steel has been heralded as the most significant implementation of ubiquitous imaging in an urban environment ever created. However, its effectiveness for primary anti-crime purposes has been questionable given the continuing increase in all manner of offenses, against the backdrop of an ever less engaged policing strategy and an increasingly dysfunctional justice system.

Nonetheless, such as system creates clear difficulties to clandestine operations in London and environs – as do less sophisticated implementations throughout Europe. But it is these program’s lesser cousins that draw our attention now – the automatic speed camera, as they have apparently also drawn the attention of less than happy local residents.

The revenue generation purposes of speed cameras and red light cameras have been debated against their efficacy in reducing traffic accidents and fatalities. However, there is definitely something highly intrusive in the state’s constant, automated presence in even the remotest parts of the countryside. This has clearly produced a significant reaction, as documented in a number of attacks designed to disable these surveillance systems.

We find it even more significant that the most effective attack is apparently a variant of necklacing, in which a subject is imprisoned within a tire doused in gasoline and set aflame. The tactic was most famously applied to human victims in South Africa and Haiti, particularly in cases where the individual was suspected of informing to authorities.

We would venture to guess that there is a psychological message here, above and beyond the practical considerations of effective TTP for attacking such installations. No doubt we will see other attacks against future autonomous capabilities also modeled on such resonant histories. (Perhaps this is an area to be further explored through efforts such as Mountainrunner’s research into the psychological impact of unmanned systems in the battlespace.)

There are also lessons here for any designer (or collection manager) responsible for large scale imaging (or biometric) installations, particularly for counterinsurgency applications and other situations where the communities under observation may share cultural commonalities to such reactions – and especially if a mediated reinforcement mechanism is developed to popularize and celebrate the results of successful attacks.

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26 September 2007

A glimpse of Porter’s Five Forces at work in the commercial imagery industry

Not so long (chronologically) but an eternity (in terms of privatization concepts) ago, the first generation of high resolution commercial space based imagery systems for intelligence came into existence. These architectures – and their operators – spent far longer than they ever should have needed to in fighting for their rightful place at the intelligence table. The very idea of private sector capabilities usurping the government monopoly on overhead systems was so unthinkable for many within the community that had the Long War not gone hot and every second of imaging capacity been desperately needed, we might never have seen the development of the industry – let alone the remarkable directions that it has trended towards in the hands of the Google / Keyhole team.

At the dawn of its earliest, hard fought, and tentative acceptance, another new technology was emerging. Unlike the expensive and arcane world of satellites, the UAV offered an immediate, accessible, and understandable tool to the community. More importantly, it was a technology they could directly control throughout its full life-cycle – and that is critical to a certain kind of procurement and operations mindset.

Needless to say, the UAV has been a Very Good Thing for the GEOINT community – and at the same time, opened new frontiers in the mix between collection, analysis and warfighting. But these systems largely remain dedicated to looking at the battlespace through a soda straw. It is for that reason that many of the proponents of imagery intelligence continue to dismiss the idea that UAV’s will ever compete with the better resourced national technical means – or even their commercial imaging counterparts – in providing theatre-level and strategic IMINT.

The true dynamics of competition are very rarely understood within the halls of government, and too often likewise among the contractors which are ever so sensitively attuned to non-rational markets dominated by government dictum that they can no longer recognize the forces at work in the open market. (There is a reason why the Long War’s most popular acquisition programs have occurred through proponency from the ground up – often by individuals and small units voting with their feet, and government cards.)

Thus we note with interest the first indicators that the received wisdom regarding the relative competitive positioning of UAVs versus other more traditional overhead systems may soon be subject to radical change – brought on by pressures along a different axis of Porter’s Five Forces model.

The home-built UAV market is emerging in fascinating ways from a simple, if obscure, hobby, into much more sophisticated technical and conceptual approaches. Chris Anderson (of Long Tail fame) is doing much to advance it through his own efforts, including integration of imagery collected through these personal UAV systems into a coherent processing framework – in this case, the ubiquitous Google Earth.

In a way, it is fitting to see that private hobbyist efforts may yet open new vistas for imagery intelligence – just as they did in the earliest days of “photographic intelligence” by balloon, bird, and kite.

We certainly think there are a few lessons being taught to the community here. In our mind’s eye, we see these lectures being given by the Mechanical Turk, with texts provided by Yochai Benkler, in a classroom not too dissimilar from what one might find in Second Life.

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